A mobile app is not a shrunken website
The difference is not screen size, it is context. On a phone the user has one free hand, an unstable signal and twenty seconds of patience. A screen that works perfectly on a desktop becomes unusable if it asks for the same things.
So we start from what actually has to be done in the app — a booking, a confirmation, a scan, a photo taken on site — and build around those actions.
What is included
- One codebase serving both iOS and Android
- A secure API between the app and your existing systems
- Authentication, accounts and push notifications
- Sensible behaviour on a weak signal, with later synchronisation
- Publication on the App Store and Google Play, under your own developer account
- An admin panel for content and users
What happens after publication
App stores change their rules and their supported system versions every year. An app left untouched for two years ends up rejected at the next update, or simply refuses to start on new phones.
Maintenance covers the updates Apple and Google impose, so the app stays publishable without emergency work.